01 switch(Health) { 02 case 0: 03 Say "Im Dead" "You killed me"; 04 Die; 05 default: 06 switch(BurgerAround 300.) { 07 case 0: 08 switch(EnemyAround I16_MAX) { 09 case 0: 10 ChaseBurger; 11 default: 12 goto attack; 13 } 14 default: 15 attack: 16 Chase; 17 Attack; 18 19 } 20 } 21