01 switch(Health) {
02   case 0:
03     Say "Im Dead" "You killed me";
04     Die;
05   default:
06     switch(BurgerAround 300.) {
07       case 0:
08         switch(EnemyAround I16_MAX) {
09           case 0:
10             ChaseBurger;
11           default:
12             goto attack;
13         }
14       default:
15 attack:
16         Chase;
17         Attack;
18 
19     }
20 }
21